Skate 3 Dev Diary - User Creation video via me on YouTube
I love to skate. I haven’t picked up my board in a while though because I’ve been too busy playing Skate 1 & 2 to recap before the 3rd game is released. Plus, skateboarding video games offer all of the tricks with none of pain, or the pressure to ‘own that sick gap’ (bro’!). Most skaters skate for the thrill of skating and for the community as skateboarding is classed as one of the most social sports in the world, I mean, it really is no fun to bail by yourself, especially when you can hang around with a bunch of mates who’ll laugh at you when you (literally) break a leg! See, you’re having fun just reading about it! (Eww…)
The Skate games have often encouraged users to team up with the multiplayer modes being a lot of fun to play as every match was never the same but the multiplayer modes were just there. This time around, with the sequel, it really feels like EA Black Box are forcing players to team up with friends. Frankly, if you don’t have online available on your console you’re going to be quite disappointed with this game as you’ll miss out on some excellent and maybe even key features.
*NOTE* – The graphics in Skate 3 are looking a lot better this time round, with noticeable improvements. Also, the skating seems to be more refined and flows more freely throughout the new map of “Port Carverton”.
NOTE #2– The demo for Skate 3 will be released on Xbox 360 and PS3 on the 15th of April – mark your calendars folks!
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Comment Questions
1.What creation feature do you like the look of the most in Skate 3?
2.Do you think the game has improved a lot since Skate1/2?
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