Showing posts with label Skate 3. Show all posts
Showing posts with label Skate 3. Show all posts

Saturday, 17 April 2010

Skate 3’s Improved Hall of Meat is Brutal!

Skate 3 Hall of Meat video via me on YouTube

Just when you all thought that you’d got lucky and I’d abandoned the blog, here I am back with a kick-ass trailer for Skate 3’s improved (and upgraded) Hall of Meat mode which is back from the original games. I’ve been playing a lot of Skate 2 recently as playing the ‘prequels’ is something I like to do before a sequel is released, just to remember why I loved (or hated) the series in the first place! What I’ve noticed from some footage I’ve seen of Skate 3 not just in my, admittedly poor quality videos, but in the screenshots floating about the interweb too, is that the graphics have improved from the 2nd game by a heck of a lot. It frustrates me that EA does this quite often, release a game with pretty rubbish features, release a sequel the following year with everything from the first game miraculously fixed but yet the sequel has brought with its release a whole host of new problems that can be fixed with another sequel. It’s what me and some of my fellow gamer buddies have labelled as the “sequel cycle” (patent pending) where publishers release sequel after sequel and so on. EA have a history of doing this with games such as the Need For Speed series but I feel that with Skate 3 everything has improved, the graphics, the physics and the career and multiplayer modes in which you have to sell loads of your own skateboards and create teams of skaters with your friends, these are all drastically ‘redone’ and the game looks all the better for it. The Hall of Meat is practically a different mode all together though the bails and the bone-cracking madness are still at the core. I really like what they've done, creating designated areas for Hall of Meat challenges as well as the option to rearrange your skeleton with a friend. I’m planning on writing a 7 questions review later in the week for the demo which I am downloading as I write this (a review that I might not get round to) but at the moment it looks like Skate 3 is going to be a recipe for delicious skating mayhem as opposed to just, plain, mayhem.

*NOTE* – at some point over the week (maybe next week) I will be posting a HUGE REVEAL about the upcoming Call of Duty game. You seriously don’t want to miss it. Keep visiting SFN for the next week to find out more.

Related Posts

Skate 3 = Skating + Creating , This Dev Diary Shows Us Why
Team Up.Throw Down. Skate In A Quarry?
7 Questions Review : Battlefield Bad Company 2 – Multiplayer Demo

Comment Questions

1. Are you fed up of sequels or do you absolutely love them?

2. Do you think Skate 3 will be an epic fail or an epic win?

Tuesday, 30 March 2010

Skate 3 = Skating + Creating , This Dev Diary Shows Us Why

Skate 3 Dev Diary - User Creation video via me on YouTube

I love to skate. I haven’t picked up my board in a while though because I’ve been too busy playing Skate 1 & 2 to recap before the 3rd game is released. Plus, skateboarding video games offer all of the tricks with none of pain, or the pressure to ‘own that sick gap’ (bro’!). Most skaters skate for the thrill of skating and for the community as skateboarding is classed as one of the most social sports in the world, I mean, it really is no fun to bail by yourself, especially when you can hang around with a bunch of mates who’ll laugh at you when you (literally) break a leg! See, you’re having fun just reading about it! (Eww…)

The Skate games have often encouraged users to team up with the multiplayer modes being a lot of fun to play as every match was never the same but the multiplayer modes were just there. This time around, with the sequel, it really feels like EA Black Box are forcing players to team up with friends. Frankly, if you don’t have online available on your console you’re going to be quite disappointed with this game as you’ll miss out on some excellent and maybe even key features.

*NOTE* – The graphics in Skate 3 are looking a lot better this time round, with noticeable improvements. Also, the skating seems to be more refined and flows more freely throughout the new map of “Port Carverton”.

NOTE #2– The demo for Skate 3 will be released on Xbox 360 and PS3 on the 15th of April – mark your calendars folks!

Related Posts

Team Up.Throw Down. Skate In A Quarry?

 

Comment Questions

1.What creation feature do you like the look of the most in Skate 3?

2.Do you think the game has improved a lot since Skate1/2?

Tuesday, 16 February 2010

Team Up.Throw Down. Skate In A Quarry?

Skate 3 Dev Diary #2 via me on YouTube

There’s really not long to go before Skate 3’s released – March,April and then May , so yeah, there’s only a few months to wait until the game is in stores. So far we know this a)Skate 3 will encourage us to Team Up & Throw Down (that being the game’s tagline) and create epic teams of awesome self created in-game skaters with our friends and b)we’ve been able to customise our boards, our characters and even our surroundings in the past, and now be can even customise our pieces of clothing and create original logos for our “epic teams”. There’s hardly anything that you CAN’T make your own.

That’s what we know already and so far, so great but now we actually get to find out WHERE we can show off our team’s custom gear, grind our freshly designed boards to wood chips and rack up crazy hospital bills courtesy of one “Bailey the Bailster” in this new dev diary. Also featured in the new Skate 3 video is the behemoth of a grind palace > the quarry. Because everyone wants to bail into a pit of sharp and pointy rocks, right?

Comment Question : What locations would you add to Skate 3, if you had the chance?

 
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